Drift

 

“A once idealistic and highly accomplished astronaut, after a mission failure, becomes lost in the vastness of space, unable to return to Earth.
He falls into loneliness and regret, recording his daily struggles, breakthroughs, losses, and thoughts of his family and friends in his diary.”

 

Using the React framework, I utilized GPGPU to create particle effects and combined AI to generate new text and audio daily, reflecting the character’s mental state each day.
GPGPU allows for more detailed and diverse visual representations. While game engines have improved their support for WebGL, I still prefer using web languages for handling visuals and interactions,
as it integrates more directly with web pages on both computers and mobile devices.

 

I’ve also been thinking about how to incorporate AI into my field. By designing prompts, I can preserve the original concept of the project while keeping the randomness and non-repeatability of AI,
making the entire experience more interesting. I tried several APIs and found that OpenAI’s voice sounded the most natural, without that robotic stiffness.

 

I’ve always had a strange admiration for astronauts, thinking they’re super cool, but at the same time,
I feel an irrational fear of space, a seemingly free yet oppressive environment
(possibly a leftover fear from watching “Event Horizon” as a kid).
This time, I tried to convey that feeling. Feel free to give it a try!

 

Live Demo